Eating objects was a design exploration of food, molecular gastronomy and eating experiences. Using food as a material we created a series of food 'products' that would be constructed by the diner in a restaurant. By using the processes and techniques of molecular gastronomy to form the food in new ways we could control different tastes, colours and textures to have food look and feel like something else thus challenging peoples pre-conceptions towards food and the habits they have grown up with. As the most exciting element of molecular gastronomy is the processes and science behind it, we wanted to show these techniques and processes and engage each user with them.

We have designed a series of tools for the users to interact with when constructing each food product. These tools let the user experience the food in an entirely different way and it gives them an insight into the usually so secret techniques and it allows them to see the transformation of the food. To continue the exploration and create a more in depth, challenging eating experience we have also designed a table to enhance the multi-sensory aspect of the experience. By using animations projected from underneath which are triggered by using recognition technology, with tags on the base of each tool, a selection of tools will equal a dish and hence, play the intended animation. The user is guided through each dish and they are encouraged to interact with each other and their food in new ways.

Eating objects is about creating a new interactive multi-sensory eating experience. In order for this experience to not over-stimulate or put off the user, the aesthetics of all the tools have been kept extremely minimal, using familiar materials. I chose copper for detailing due to its ability to age beautifully, its luxurious appeal and its ability to keep marks from each human user, which adds a more personal element to the experience.

The table was designed to act as a blank canvas for the animations, food products and the tools. It also is a housing for the technology that must work within in order for the experience to work smoothly, while the detailing of the legs adds a striking yet simple beauty to an entirely functional piece.